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Wes Roth
303K subscribersLaunch your site for free at https://framer.link/WesRoth Use code WESROTH for a free month on Framer Pro. Build a site that looks ...
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20 Comments
13:03
TheAIGRID
4.1k views • 1 day ago
17:42
AI Explained
50.8k views • 1 day ago
10:39
TheAIGRID
13.4k views • 1 day ago
19:32
Wes Roth
50.6k views • 3 days ago
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TheAIGRID
23.7k views • 5 days ago
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Wes Roth
52.5k views • 5 days ago
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TheAIGRID
17.9k views • 6 days ago
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TheAIGRID
9.1k views • 1 week ago
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Wes Roth
20.0k views • 1 week ago
Shelf will be hidden for 30 daysUndo
10:12
TheAIGRID
19.2k views • 1 week ago
20:16
AI Explained
65.9k views • 1 week ago
11:29
TheAIGRID
5.7k views • 1 week ago
08:52
Wes Roth
70.6k views • 1 week ago
10:33
TheAIGRID
24.9k views • 1 week ago
27:54
Wes Roth
20.2k views • 1 week ago
13:46
TheAIGRID
22.6k views • 1 week ago
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Wes Roth
27.4k views • 1 week ago
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TheAIGRID
6.8k views • 1 week ago
81:11
Wes Roth
87.3k views • 2 weeks ago
13:43
TheAIGRID
26.7k views • 2 weeks ago
18:47
Wes Roth
158.9k views • 2 weeks ago
00:26
AI For Humans
2.7k views • 2 weeks ago
20:07
Wes Roth
45.4k views • 2 weeks ago
02:17
TheAIGRID
4.7k views • 2 weeks ago
12:33
AI Jason
27.4k views • 2 weeks ago
00:42
AI For Humans
1.9k views • 3 weeks ago
44:40
AI For Humans
10.1k views • 3 weeks ago
19:38
Wes Roth
34.8k views • 3 weeks ago
14:56
AI Explained
58.0k views • 3 weeks ago
01:41
AI For Humans
4.3k views • 3 weeks ago
12:08
Wes Roth
48.9k views • 3 weeks ago
21:43
AI Explained
115.4k views • 3 weeks ago
23:40
TheAIGRID
70.9k views • 3 weeks ago
14:08
Wes Roth
54.8k views • 3 weeks ago
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Wes Roth
51.3k views • 3 weeks ago
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TheAIGRID
8.7k views • 3 weeks ago
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TheAIGRID
26.8k views • 3 weeks ago
15:37
TheAIGRID
100.0k views • 4 weeks ago
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TheAIGRID
16.3k views • 4 weeks ago
29:19
Wes Roth
36.5k views • 4 weeks ago
18:27
AI Explained
60.7k views • 4 weeks ago
45:12
AI For Humans
11.0k views • 4 weeks ago
08:14
TheAIGRID
13.6k views • 4 weeks ago
19:45
TheAIGRID
123.1k views • 1 month ago
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Wes Roth
25.3k views • 1 month ago
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TheAIGRID
48.3k views • 1 month ago
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Wes Roth
37.2k views • 1 month ago
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AI Explained
59.5k views • 1 month ago
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TheAIGRID
21.3k views • 1 month ago
11:02
Wes Roth
30.1k views • 1 month ago
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TheAIGRID
13.1k views • 1 month ago
79:17
Wes Roth
104.1k views • 1 month ago
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AI For Humans
11.6k views • 1 month ago
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Wes Roth
54.3k views • 1 month ago
26:42
Wes Roth
72.0k views • 1 month ago
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Wes Roth
54.0k views • 1 month ago
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Wes Roth
31.0k views • 1 month ago
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TheAIGRID
22.4k views • 1 month ago
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TheAIGRID
28.2k views • 1 month ago
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AI For Humans
9.4k views • 1 month ago
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AI Jason
35.3k views • 1 month ago
01:25
AI For Humans
4.7k views • 1 month ago
07:58
Wes Roth
43.6k views • 1 month ago
14:58
TheAIGRID
86.1k views • 1 month ago
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Wes Roth
50.8k views • 1 month ago
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AI For Humans
2.0k views • 1 month ago
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AI For Humans
3.2k views • 1 month ago
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TheAIGRID
18.5k views • 1 month ago
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AI For Humans
13.3k views • 1 month ago
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TheAIGRID
100.6k views • 1 month ago
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AI Explained
57.7k views • 1 month ago
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AI Jason
31.5k views • 1 month ago
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AI For Humans
11.4k views • 1 month ago
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AI For Humans
14.5k views • 2 months ago
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AI Jason
56.4k views • 2 months ago
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AI For Humans
14.4k views • 2 months ago
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AI For Humans
2.7k views • 2 months ago
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AI Explained
58.3k views • 2 months ago
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AI For Humans
8.1k views • 2 months ago
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AI Explained
66.8k views • 2 months ago
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AI For Humans
11.1k views • 2 months ago
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AI For Humans
10.9k views • 2 months ago
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AI For Humans
2.8k views • 2 months ago
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AI Explained
20.2k views • 2 months ago
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AI Explained
48.5k views • 2 months ago
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AI For Humans
13.3k views • 3 months ago
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AI Jason
16.3k views • 3 months ago
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AI For Humans
9.4k views • 3 months ago
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AI For Humans
19.1k views • 3 months ago
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AI Explained
57.5k views • 3 months ago
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AI For Humans
16.4k views • 3 months ago
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AI For Humans
11.4k views • 3 months ago
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AI Jason
100.2k views • 3 months ago
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AI For Humans
18.3k views • 4 months ago
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AI Explained
163.1k views • 4 months ago
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AI Explained
195.2k views • 4 months ago
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AI For Humans
35.8k views • 4 months ago
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AI For Humans
20.0k views • 4 months ago
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135.1k views • 4 months ago
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84.5k views • 4 months ago
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AI For Humans
18.8k views • 4 months ago
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80.8k views • 4 months ago
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12.9k views • 5 months ago
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177.8k views • 5 months ago
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52.0k views • 5 months ago
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AI For Humans
22.3k views • 5 months ago
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183.4k views • 5 months ago
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AI Explained
109.5k views • 5 months ago
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AI For Humans
19.7k views • 5 months ago
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AI Jason
22.8k views • 5 months ago
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AI For Humans
4.0k views • 5 months ago
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AI Explained
101.4k views • 6 months ago
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AI For Humans
19.1k views • 6 months ago
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AI Jason
17.8k views • 6 months ago
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AI Explained
96.3k views • 6 months ago
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AI For Humans
15.8k views • 6 months ago
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AI For Humans
3.2k views • 6 months ago
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AI For Humans
31.6k views • 6 months ago
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AI For Humans
9.5k views • 6 months ago
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AI Jason
51.8k views • 6 months ago
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AI Explained
98.8k views • 6 months ago
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AI For Humans
20.4k views • 6 months ago
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AI Jason
24.4k views • 6 months ago
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AI Explained
99.6k views • 6 months ago
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AI For Humans
31.0k views • 6 months ago
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AI Jason
10.1k views • 6 months ago
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2.0k views • 6 months ago
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AI Explained
82.9k views • 6 months ago
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AI For Humans
15.4k views • 6 months ago
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1.5k views • 7 months ago
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AI Jason
33.5k views • 7 months ago
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AI Explained
105.4k views • 7 months ago
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AI Explained
60.8k views • 7 months ago
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AI Jason
54.7k views • 7 months ago
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AI Explained
94.2k views • 7 months ago
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AI Explained
60.3k views • 7 months ago
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AI Jason
285.2k views • 8 months ago
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AI Explained
72.7k views • 8 months ago
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AI Jason
168.9k views • 8 months ago
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AI For Humans
7.7k views • 8 months ago
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AI Jason
223.5k views • 8 months ago
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AI Jason
16.5k views • 8 months ago
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AI For Humans
1.1k views • 8 months ago
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AI For Humans
1.2k views • 8 months ago
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AI Jason
86.2k views • 9 months ago
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Andrej Karpathy
2.1M views • 9 months ago
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AI Jason
224.8k views • 9 months ago
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AI For Humans
7.0k views • 10 months ago
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AI For Humans
6.4k views • 10 months ago
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Andrej Karpathy
4.2M views • 10 months ago
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AI Jason
16.3k views • 10 months ago
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18.5k views • 10 months ago
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2.3k views • 10 months ago
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AI For Humans
9.7k views • 10 months ago
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Andrej Karpathy
34.7k views • 11 months ago
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AI For Humans
8.0k views • 1 year ago
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AI For Humans
6.5k views • 1 year ago
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7.6k views • 1 year ago
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4.2k views • 1 year ago
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2.4k views • 1 year ago
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AI For Humans
3.1k views • 1 year ago
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AI For Humans
9.6k views • 1 year ago
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Andrej Karpathy
951.6k views • 1 year ago
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Morningside AI
13.8k views • 1 year ago
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Andrej Karpathy
972.3k views • 1 year ago
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Morningside AI
4.2k views • 2 years ago
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Morningside AI
10.1k views • 2 years ago
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Andrej Karpathy
3.2M views • 2 years ago
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Morningside AI
26.7k views • 2 years ago
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Andrej Karpathy
6.6M views • 2 years ago
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Andrej Karpathy
252.0k views • 3 years ago
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Andrej Karpathy
309.9k views • 3 years ago
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Andrej Karpathy
451.9k views • 3 years ago
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Andrej Karpathy
482.9k views • 3 years ago
20 Comments
Launch your site for free at https://framer.link/WesRoth
Use code WESROTH for a free month on Framer Pro.
Build a site that looks hand-code     See More
It's good for doing repeated stuffs, it can automate a lot of human jobs, but it's not intelligent on human level, it cant figure out solutions to simple things unless it has been t     See More
About your bet:
I would think not-uncommon sits between common and uncommon.
If a occurrence is not-rare doesn't directly mean it happens often.
Wes is all in on this stuff when hallucinations are a primary concern across this space. Does Wes even have a skeptical side? This is becoming more like snake oil as we go. Imagine a drug de     See More
funny, needed some powershell quickies and 5.2 messed them up badly. so it makes whatever that 'earth simulator' is but cant code basics. good stuff. so glad my powerbills skyrocket     See More
If they could incorporate this natively into Power Platform leveraging RAG and integration with existing databases, we could see entire custom ERP and CRM solutions built in days, if not hou     See More
So for the game to demo better lighting and luminance of objects - if three.js is the only framework used, what would be faster: a) you prompt it and wait for well, however long (don't     See More
Wes, I think most people, when they say, "not uncommon," mean something like, "it's not UNcommon, but it's also not COMMON..."
Launch your site for free at https://framer.link/WesRoth
Use code WESROTH for a free month on Framer Pro.
Build a site that looks hand-code     See More hiring a developer.    See Less
It's good for doing repeated stuffs, it can automate a lot of human jobs, but it's not intelligent on human level, it cant figure out solutions to simple things unless it has been t     See More that, so yea yea, jobs will be gone and so will the innovation.    See Less
About your bet:
I would think not-uncommon sits between common and uncommon.
If a occurrence is not-rare doesn't directly mean it happens often.     See Less
Wes is all in on this stuff when hallucinations are a primary concern across this space. Does Wes even have a skeptical side? This is becoming more like snake oil as we go. Imagine a drug de     See More at kills 100,000 people developed by AI. The CEO of Merck wasn't fired for doing that with Vioxx and he is someone we could punish. We have a bleak future ahead of us.    See Less
You need to ask it to include a bit of ambient lighting     See Less
funny, needed some powershell quickies and 5.2 messed them up badly. so it makes whatever that 'earth simulator' is but cant code basics. good stuff. so glad my powerbills skyrocket     See More     See Less
If they could incorporate this natively into Power Platform leveraging RAG and integration with existing databases, we could see entire custom ERP and CRM solutions built in days, if not hou     See More typically cost millions of dollars and 1-3 years to build.
I definitely expect this within 2-3 years, and I think this is the point where the vast majority of IT consulting firms are just going to disappear from existence.    See Less
60% of the time...the results were better. So close     See Less
So for the game to demo better lighting and luminance of objects - if three.js is the only framework used, what would be faster: a) you prompt it and wait for well, however long (don't     See More the codebase is part of the context window, of which only a fraction is actually the LLM in its most optimal state) ORRR b) would you just fix the code yourself, knowing where the objects are, and knowing enough about three.js that you can simply edit it yourself?
From my PoV, it would take under an hour to add textures to objects, improve their luminance and source lighting. And I could do it knowing precisely the design I have in my mind (hopefully with tasks spec'd out).
IF the one-shot MVP code however is a bit of a trainwreck (twisted dependencies and the like - not unusual from LLMs if you just try for some shining light one-shot prompr), that would take longer, but my bet is no longer than creating a spec to fix it or going through some idiotic 'prompt, rinse, repeat, break out a flamethrower' type of spiral into the 9th circle.    See Less
Wes, I think most people, when they say, "not uncommon," mean something like, "it's not UNcommon, but it's also not COMMON..."     See Less